Air Luggage

AirLuggageTabLogic based puzzle game for PC Windows featuring music by Chelnov and Mattashi

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About

Created in January in the ‘One game a month’ challenge #1GAM, Air Luggage is a game where the player must solve puzzles by delivering the correct luggage to each departure gate. To do this the player has to program a series of logic gates to change the flow and order of the incoming bags.

Features

  • 18 Levels Ranging in difficulty
  • Teleports , flip flops, directors and counters to control the flow of bags
  • Star based level performance awards up to 3 stars a level.
  • Relaxing Soundtrack
  • Colour Blind Mode
  • In-Build Level Editor
  • Farseer Physics

Credits

Game Design, Art & Programming
Jack ‘Icepick66’ Dye
Music
Chelnov
Mattashi

In-Depth
After hearing about the #1GAM challenge I set myself with the goal of actually completing a game I started. I decided a puzzle game would be nice and easy to complete within a month, forking off an idea I came across during a previously project, that focuses on directing the flow of objects. Being a programmer the concept of logic gates made sense to control flow.
I spent a few days stripping the ‘fat’ from the base idea and came up with the 4 gates we see in the game today. Despite spending nearly every night in January as a sole developer the game just missed the mark of a Feb 1st Release and this project looked like it was doomed to the ‘nearly done’ bin. However, despite all odds here is V1.0.

In a few days I’ll write up the journey from start to finish of my first full game. I’d like to give a big thanks to Chelnov and Mattashi from newgrounds.com for kindly letting me use their songs and freesound.org for some of the sound effects in the game.

Download
http://www.jackdye.co.uk/Uploads/AirLuggage.zip

(Requires XNA Framework Redistributable 4.0 [6.7mb])

Screenshots

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